MEDIA
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News
The latest milestones, partnership announcements, and what’s happening inside our studio
Lisbon, Portugal, June 26, 2025 – SpeeQual Games joined industry experts at Game Quality Forum Global 2025 in Lisbon to...
SpeeQual Games
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March 25, 2026
Articles
Deep dives into game localization, animation trends, and expert tips to level up your game’s global reach
Day-one retention across mobile games sits at roughly 25 to 27% on average, per aggregated industry benchmarks (AppsFlyer data via...
SpeeQual Games
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August 28, 2026
“Largest gaming market in Southeast Asia” shows up early in most publisher briefs on Indonesia, and the claim isn’t wrong....
SpeeQual Games
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August 27, 2026
Southeast Asia isn’t just delivering one breakout horror title; it’s producing a pattern. Home Sweet Home built its horror around...
SpeeQual Games
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August 24, 2026
Nintendo held its first Business Conference in Indonesia on August 11, 2026, in Jakarta, confirming a new distribution partnership with...
SpeeQual Games
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August 20, 2026
Day-one retention across mobile games sits at roughly 25 to 27% on average, per aggregated industry benchmarks (AppsFlyer data via...
SpeeQual Games
•
August 28, 2026
Southeast Asia isn’t just delivering one breakout horror title; it’s producing a pattern. Home Sweet Home built its horror around...
SpeeQual Games
•
August 24, 2026
What happens when a 500-year-old legend gets a hero kit? MOBAs already answer that question by default, since the genre’s...
SpeeQual Games
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August 12, 2026
Gaming in Southeast Asia (SEA) isn’t just playing. It’s dominating the market. According to 2022 Rakuten Insight, youth gaming engagement...
SpeeQual Games
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August 6, 2026
Mobile now generates more revenue than console and PC combined, with a projected revenue of almost $93 billion, making global...
SpeeQual Games
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July 30, 2026
Modern games never stop evolving. From open-world adventures to live-service experiences, developers are constantly releasing new stories, characters, and in-game...
SpeeQual Games
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July 21, 2026
Machine Translation Post-Editing (MTPE) and gaming might seem like an odd mix, but they are actually closer than it seems....
SpeeQual Games
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July 16, 2026
Remote work has opened up new possibilities for gaming companies, enabling developers, illustrators, and quality assurance (QA) teams to cooperate...
SpeeQual Games
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June 30, 2026
“Largest gaming market in Southeast Asia” shows up early in most publisher briefs on Indonesia, and the claim isn’t wrong....
SpeeQual Games
•
August 27, 2026
Nintendo held its first Business Conference in Indonesia on August 11, 2026, in Jakarta, confirming a new distribution partnership with...
SpeeQual Games
•
August 20, 2026
Vietnamese studios shipped more mobile game downloads in 2025 than any other country in the world, easily outpacing established leaders...
SpeeQual Games
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August 17, 2026
Zombie-themed survival horror games have become a global phenomenon, with titles like Resident Evil, Left 4 Dead, DayZ, and Project...
SpeeQual Games
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August 3, 2026
What happens when a 500-year-old legend gets a hero kit? MOBAs already answer that question by default, since the genre’s...
SpeeQual Games
•
August 12, 2026
In previous developer guide articles, we addressed the challenges of text expansion and font rendering when localizing games for Southeast...
SpeeQual Games
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June 12, 2026
Mobile Legends: Bang Bang (MLBB) and Genshin Impact are not just popular games but also global cultural phenomena in 2026....
SpeeQual Games
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May 8, 2026
Game development is moving beyond localization into culturalization—a deeper process that adapts content to fit cultural norms, beliefs, and player...
SpeeQual Games
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April 24, 2026
Day-one retention across mobile games sits at roughly 25 to 27% on average, per aggregated industry benchmarks (AppsFlyer data via...
SpeeQual Games
•
August 28, 2026
“Largest gaming market in Southeast Asia” shows up early in most publisher briefs on Indonesia, and the claim isn’t wrong....
SpeeQual Games
•
August 27, 2026
Southeast Asia isn’t just delivering one breakout horror title; it’s producing a pattern. Home Sweet Home built its horror around...
SpeeQual Games
•
August 24, 2026
Nintendo held its first Business Conference in Indonesia on August 11, 2026, in Jakarta, confirming a new distribution partnership with...
